Farming and Friends Crop Tier List
How Crop Tiers Are Calculated
Each field crop in Farming and Friends has a seed cost, a growth time in minutes, and an average profit when sold at FarmCo using typical price data. Profit per minute equals net coin gain divided by growth time — the standard efficiency metric the community uses when comparing Wheat against Potatoes. These numbers assume one box of seeds, average sell prices, and no Farmer's Club bonus. Your actual session results vary with rainbow timing, field size, harvester width, and whether you sell partial loads at bad prices.
Letter tiers group crops by efficiency bands, not by unlock order. Wheat unlocks first but sits in C-tier because fifty coins per minute cannot fund late-game equipment. Tomato unlocks late and jumps to S-tier at 128.1 coins per minute. Between those extremes, B-tier Corn, Rice, and Oats bridge early progression, while A-tier Soybeans, Cabbage, and Carrots reward players who outgrow starter fields but have not yet maxed potato or tomato monoculture.
S-Tier Crops
Tomato and Potatoes share S-tier as the highest-efficiency field crops in the current balance. Tomato seeds cost 26,400 coins and mature in 36.3 minutes, yielding 128.1 coins per minute — the top entry on the chart. Potatoes cost 120,000 coins per seed box and grow in forty minutes for 125 coins per minute, only slightly behind Tomato despite the higher upfront cost. Many end-game farmers run potato fields for predictable long cycles while others prefer tomato timing for slightly faster turnover.
S-tier status assumes Level 2 or higher seeders and a combine or harvester wide enough to clear fields without multi-hour manual work. If you unlock Tomato seeds before upgrading from the starter KGF 3000 planter, your real tier is lower until equipment catches up. Both crops also demand disciplined selling — a full potato trailer sold below rainbow prices loses thousands of coins compared to waiting five more minutes at FarmCo.
| Crop | Seed Cost | Growth (min) | Profit/min | Tier |
|---|---|---|---|---|
| Tomato | 26,400 | 36.3 | 128.1 | S |
| Potatoes | 120,000 | 40 | 125 | S |
A-Tier Crops
Soybeans, Cabbage, and Carrots form the A-tier band — strong mid-to-late field income before S-tier seeds become your default rotation. Soybeans cost 24,000 coins, grow in thirty-six minutes, and return 88.89 coins per minute. They often appear in Goals harvest quotas and bridge cleanly from B-tier grains. Cabbage jumps to 108.33 coins per minute with a sixty-minute growth cycle and 57,600 coin seed cost; the long grow time rewards players who can batch harvest with upgraded combines. Carrots cost 85,000 coins, mature in forty minutes, and yield 87.5 coins per minute — competitive with Soybeans but less efficient than Cabbage on pure math.
A-tier crops excel when Goals tasks require specific plants before Potato or Tomato licenses unlock. They also suit farms splitting fields between a main S-tier block and an A-tier block for task variety. None of these three beat chocolate milk factory income, but all three beat chickens, early trees, and cake ingredients for raw field grinding.
| Crop | Seed Cost | Growth (min) | Profit/min | Tier |
|---|---|---|---|---|
| Cabbage | 57,600 | 60 | 108.33 | A |
| Soybeans | 24,000 | 36 | 88.89 | A |
| Carrots | 85,000 | 40 | 87.5 | A |
B-Tier Crops
Corn, Rice, and Oats carry most farms through the first hours after Wheat. Corn costs 250 coins, grows in 2.5 minutes, and returns eighty coins per minute — the first major upgrade off starter grain. Rice at 2,000 coins and eight minutes yields seventy-five coins per minute; Oats at 2,200 coins and eight minutes yield 81.25 coins per minute, slightly edging Rice on efficiency. Community guides often recommend Corn immediately after tutorial Wheat, then Rice or Oats until Soybeans unlock through Goals.
B-tier crops remain useful as filler fields when you need quick harvests for Farming track tasks or when you lack cash for A-tier seed boxes. Keep at least one B-tier field early so a failed rainbow wait on a large Corn haul does not stall all income. Reinvest B-tier profits into seeder upgrades before chasing Cabbage or Carrot seed costs.
| Crop | Seed Cost | Growth (min) | Profit/min | Tier |
|---|---|---|---|---|
| Corn | 250 | 2.5 | 80 | B |
| Oats | 2,200 | 8 | 81.25 | B |
| Rice | 2,000 | 8 | 75 | B |
C-Tier Crops
Wheat and Sugar Cane occupy C-tier by efficiency, not by usefulness. Wheat at 100 coins and one minute delivers fifty coins per minute — perfect for learning harvest timing in the tutorial but poor for scaling wealth. Every experienced farmer moves off Wheat quickly. Sugar Cane costs 8,400 coins, grows in twenty-two minutes, and returns 68.18 coins per minute, underperforming Oats and Soybeans on the same progression path. Some players plant Sugar Cane briefly for specific Goals; most skip it once Oats or Soybeans unlock.
C-tier does not mean worthless. Wheat remains the fastest cycle for testing new harvesters. Sugar Cane can fill a gap if you already own seeds from an old save. Just do not build a long-term strategy around either crop when B-tier Corn and Oats are available.
| Crop | Seed Cost | Growth (min) | Profit/min | Tier |
|---|---|---|---|---|
| Wheat | 100 | 1 | 50 | C |
| Sugar Cane | 8,400 | 22 | 68.18 | C |
Complete Crop Ranking Table
The table below lists all ten field crops sorted by profit per minute descending. Cross-reference seed costs with your current balance before switching tiers — jumping to Potatoes without enough coins for multiple boxes stalls growth. Pair this table with the Items Crops page for harvester notes and the Goals guide for unlock order.
| Rank | Crop | Seed Cost | Growth (min) | Profit/min | Tier |
|---|---|---|---|---|---|
| 1 | Tomato | 26,400 | 36.3 | 128.1 | S |
| 2 | Potatoes | 120,000 | 40 | 125 | S |
| 3 | Cabbage | 57,600 | 60 | 108.33 | A |
| 4 | Soybeans | 24,000 | 36 | 88.89 | A |
| 5 | Carrots | 85,000 | 40 | 87.5 | A |
| 6 | Oats | 2,200 | 8 | 81.25 | B |
| 7 | Corn | 250 | 2.5 | 80 | B |
| 8 | Rice | 2,000 | 8 | 75 | B |
| 9 | Sugar Cane | 8,400 | 22 | 68.18 | C |
| 10 | Wheat | 100 | 1 | 50 | C |
Frequently Asked Questions
Why is Tomato above Potatoes if both are S-tier?
Tomato has a slightly higher profit per minute — 128.1 versus 125. Both are S-tier because the gap is small. Choose based on seed budget, field size, and which crop your Goals tasks require.
Is Cabbage A-tier or S-tier?
A-tier. Cabbage at 108.33 coins per minute is excellent but does not match Tomato or Potato peak efficiency. Its sixty-minute growth time is another factor for active players.
When should I stop planting Corn?
Move off Corn once you can afford Oats or Rice seed boxes and have Goals progress toward Soybeans. Corn remains useful for quick task harvests even after you main-line A-tier crops.
Do these tiers include the five percent group bonus?
No. Figures use average FarmCo prices without Farmer's Club. Members earn slightly more at every tier level.